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353 changes: 353 additions & 0 deletions data/fleets/TEST FISH.fleet
Original file line number Diff line number Diff line change
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<?xml version="1.0"?>
<Fleet xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>TEST FISH</Name>
<Version>3</Version>
<TotalPoints>1126</TotalPoints>
<FactionKey>Stock/Protectorate</FactionKey>
<SortOverrideOrder xsi:nil="true" />
<Ships>
<Ship>
<SaveID xsi:nil="true" />
<Key>a764acd3-84e3-4e11-ae75-a76475d93efb</Key>
<Name>Third Time's The Charm</Name>
<Cost>1126</Cost>
<Callsign />
<Number>33</Number>
<SymbolOption>0</SymbolOption>
<HullType>Stock/Ore Carrier</HullType>
<SocketMap>
<HullSocket>
<Key>tW4zUlc7-UagVFXCOGl63g</Key>
<ComponentName>Stock/C4 Mount Hangar</ComponentName>
<ComponentData xsi:type="CraftHangarData">
<StoredCraft />
</ComponentData>
</HullSocket>
<HullSocket>
<Key>DLNetkwH9kerkhRuQ4lIjQ</Key>
<ComponentName>Stock/Basic CIC</ComponentName>
</HullSocket>
<HullSocket>
<Key>9EA-sLPvv0yedARGhtJv3Q</Key>
<ComponentName>Stock/Deck Gear Locker</ComponentName>
</HullSocket>
<HullSocket>
<Key>utS8omLdfUCo4DXRpR4Hyw</Key>
<ComponentName>Stock/Deck Gear Locker</ComponentName>
</HullSocket>
<HullSocket>
<Key>ZwILnhyKLkigJgek0cM9Lw</Key>
<ComponentName>Stock/Deck Gear Locker</ComponentName>
</HullSocket>
<HullSocket>
<Key>-F3V0WPprkWQ7ktL8CwXXg</Key>
<ComponentName>Stock/Bulk Magazine</ComponentName>
<ComponentData xsi:type="BulkMagazineData">
<Load>
<MagSaveData>
<MagazineKey>p0nNCeR84kGl1vkveOlZvg</MagazineKey>
<MunitionKey>Stock/20mm Slug</MunitionKey>
<Quantity>40000</Quantity>
</MagSaveData>
<MagSaveData>
<MagazineKey>nacsaV3gpk-J5P_8IIACaA</MagazineKey>
<MunitionKey>$MODMIS$/SGM-151 Siyichem</MunitionKey>
<Quantity>120</Quantity>
</MagSaveData>
<MagSaveData>
<MagazineKey>blwdA6WhZ0aw6GW-LmmkeQ</MagazineKey>
<MunitionKey>Stock/35mm Flechette</MunitionKey>
<Quantity>20000</Quantity>
</MagSaveData>
</Load>
</ComponentData>
</HullSocket>
<HullSocket>
<Key>gi0EFXIps0q_499wfJPBVA</Key>
<ComponentName>Stock/Bulk Internal Hangar</ComponentName>
<ComponentData xsi:type="CraftHangarData">
<StoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
</StoredCraft>
</ComponentData>
</HullSocket>
<HullSocket>
<Key>8FSEH_EpRUasipRoRQz8GA</Key>
<ComponentName>Stock/Bulk Internal Hangar</ComponentName>
<ComponentData xsi:type="CraftHangarData">
<StoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
</StoredCraft>
</ComponentData>
</HullSocket>
<HullSocket>
<Key>ezH8FOVSDEOrs8eyc1KSLQ</Key>
<ComponentName>Stock/Bulk Internal Hangar</ComponentName>
<ComponentData xsi:type="CraftHangarData">
<StoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
<SavedStoredCraft>
<CraftTemplateKey>$CRAFT$/PF-386 Barracuda B B</CraftTemplateKey>
</SavedStoredCraft>
</StoredCraft>
</ComponentData>
</HullSocket>
<HullSocket>
<Key>lI4IkFx-REuV2AXbvC5iFg</Key>
<ComponentName>Stock/Civilian Reactor</ComponentName>
</HullSocket>
<HullSocket>
<Key>_UqBymnw70G2AZvAW49lOg</Key>
<ComponentName>Stock/BW800 Drive</ComponentName>
</HullSocket>
<HullSocket>
<Key>LCuzzD0pwEyDvYSCs_g2CA</Key>
<ComponentName>Stock/Flight Deck Traversal System</ComponentName>
</HullSocket>
<HullSocket>
<Key>fafk0RBeJUicFDn6OLLP4A</Key>
<ComponentName>Stock/Flight Deck Traversal System</ComponentName>
</HullSocket>
<HullSocket>
<Key>TtYHca1GZESvz0szdY3BMA</Key>
<ComponentName>Stock/Ithaca Bridgemaster</ComponentName>
</HullSocket>
<HullSocket>
<Key>UAaselEnVECxHp9c4R1Izw</Key>
<ComponentName>Stock/Ammunition Elevators</ComponentName>
</HullSocket>
</SocketMap>
<WeaponGroups />
<TemplateMissileTypes />
<TemplateSpacecraftTypes />
</Ship>
</Ships>
<MissileTypes>
<MissileTemplate>
<AssociatedTemplateName>SGM-151 Siyichem</AssociatedTemplateName>
<Designation>SGM-151</Designation>
<Nickname>Siyichem</Nickname>
<Description>DIRECT - ACT(&lt;color=#3BC81E&gt;RADAR&lt;/color&gt;) - HE FRAG</Description>
<LongDescription>The &lt;noparse&gt;SGM-151 Siyichem&lt;/noparse&gt; is a size 1 direct guidance missile. It is based on the SGM-1 body, which is a nimble general-purpose missile. This missile will deliver a Proximity Fuze, High Explosive, Blast Fragmentation warhead. It homes in on its target using an Active Radar seeker.

Control Method: DIRECT
Targeting Modes: &lt;b&gt;&lt;color=#3BC81E&gt;POSITION&lt;/color&gt; &lt;color=#3BC81E&gt;TRACK&lt;/color&gt;&lt;/b&gt;

Primary Seeker: ACTIVE &lt;color=#3BC81E&gt;RADAR&lt;/color&gt;

Speed: 250 m/s
Distance: 3,000 m
Top Speed In: 0.4 s
Turn Rate: 9.9 G
Terminal Maneuvers: None

Warhead: Proximity Fuze, High Explosive, Blast Fragmentation
Armor: 0.21cm
Component: 65.34hp
Blast Radius: 47 m

Body Integrity: 10
Wall Thickness: 0.05
Programming Time: 6 s
Radar Signature Bonus: 100 %
Boost-Phase Duration: 3 s
Boost-Phase Strafe: 100 %
Boost-Phase Turn Rate: 100 %
Failure Rate: 0 %</LongDescription>
<Cost>2</Cost>
<BodyKey>Stock/SGM-1 Body</BodyKey>
<TemplateKey>8c8baa0d-0e5c-42ae-a324-e7a4080e1844</TemplateKey>
<BaseColor>
<r>1</r>
<g>0.4862745</g>
<b>0</b>
<a>1</a>
</BaseColor>
<StripeColor>
<r>0.254901975</r>
<g>0.254901975</g>
<b>0.254901975</b>
<a>1</a>
</StripeColor>
<Sockets>
<MissileSocket>
<Size>1</Size>
<InstalledComponent xsi:type="ActiveSeekerSettings">
<ComponentKey>Stock/Steerable Active Radar Seeker</ComponentKey>
<Mode>Targeting</Mode>
<RejectUnvalidated>false</RejectUnvalidated>
<DetectPDTargets>true</DetectPDTargets>
</InstalledComponent>
</MissileSocket>
<MissileSocket>
<Size>1</Size>
<InstalledComponent xsi:type="DirectGuidanceSettings">
<ComponentKey>Stock/Direct Guidance</ComponentKey>
<Role>Defensive</Role>
<HotLaunch>true</HotLaunch>
<SelfDestructOnLost>false</SelfDestructOnLost>
<Maneuvers>None</Maneuvers>
<DefensiveDoctrine>
<TargetSizeMask>14</TargetSizeMask>
<TargetType>SmallCraft</TargetType>
<TargetSizeOrdering>Descending</TargetSizeOrdering>
<SalvoSize>1</SalvoSize>
<FarthestFirst>false</FarthestFirst>
</DefensiveDoctrine>
<ApproachAngleControl>true</ApproachAngleControl>
</InstalledComponent>
</MissileSocket>
<MissileSocket>
<Size>4</Size>
<InstalledComponent>
<ComponentKey>Stock/Blast Fragmentation</ComponentKey>
</InstalledComponent>
</MissileSocket>
<MissileSocket>
<Size>3</Size>
<InstalledComponent xsi:type="MissileEngineSettings">
<ComponentKey />
<BalanceValues>
<A>0</A>
<B>0.344742239</B>
<C>0.655257761</C>
</BalanceValues>
</InstalledComponent>
</MissileSocket>
</Sockets>
</MissileTemplate>
</MissileTypes>
<CraftTypes>
<CraftTemplate>
<Nickname>Barracuda B B</Nickname>
<Cost>8</Cost>
<FrameKey>Stock/OSP Interceptor</FrameKey>
<TemplateKey>bbb18ae4-f4ef-4868-a906-64aa20ed64bd</TemplateKey>
<InstalledComponents>
<SerializedCraftSocket>
<SocketKey>nose</SocketKey>
<ComponentKey>nose_gun20mm</ComponentKey>
</SerializedCraftSocket>
</InstalledComponents>
<Loadouts>
<CraftLoadout>
<LoadoutName>Test 1</LoadoutName>
<Elements>
<GeneralLoadoutElement xsi:type="SimpleAmmoSelection">
<SocketKey>nose</SocketKey>
<AmmoKey>Stock/20mm Slug</AmmoKey>
</GeneralLoadoutElement>
</Elements>
</CraftLoadout>
<CraftLoadout>
<LoadoutName>Test 2</LoadoutName>
<Elements>
<GeneralLoadoutElement xsi:type="SimpleAmmoSelection">
<SocketKey>nose</SocketKey>
<AmmoKey>Stock/20mm Slug</AmmoKey>
</GeneralLoadoutElement>
<GeneralLoadoutElement xsi:type="VariableSocketLoadout">
<SocketKey>wingtopin</SocketKey>
<ComponentKey>wingtopin_s1pylons</ComponentKey>
<Loadout xsi:type="MissileSelection">
<SocketKey>wingtopin</SocketKey>
<MissileKeys>
<string>$MODMIS$/SGM-151 Siyichem</string>
<string>$MODMIS$/SGM-151 Siyichem</string>
</MissileKeys>
</Loadout>
</GeneralLoadoutElement>
<GeneralLoadoutElement xsi:type="VariableSocketLoadout">
<SocketKey>wingtopout</SocketKey>
<ComponentKey>wingtopout_s1pylons</ComponentKey>
<Loadout xsi:type="MissileSelection">
<SocketKey>wingtopout</SocketKey>
<MissileKeys>
<string>$MODMIS$/SGM-151 Siyichem</string>
<string>$MODMIS$/SGM-151 Siyichem</string>
</MissileKeys>
</Loadout>
</GeneralLoadoutElement>
</Elements>
</CraftLoadout>
</Loadouts>
<TemplateMissileTypes />
<ModDependencies />
</CraftTemplate>
</CraftTypes>
</Fleet>
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