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49 changes: 47 additions & 2 deletions game.js
Original file line number Diff line number Diff line change
@@ -1,12 +1,25 @@
const rls = require('readline-sync')

//resolved my test problem

/**
* Starts the game by prompting the user if they want to play
* Calls either gameLoop() or quitGame()
*
* @returns {undefined}
*/
const startGame = () => {
let args = process.argv.slice(2);
let guessCount = args[0];
let min = args[1];
let max = args[2];

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you have these variables that you never use throughout the rest of the code. You should delete anything you don't use

if (rls.keyInYN("Do you want to start the game?")) {
console.log("Let's start!");
gameLoop();
} else {
console.log("Have a nice life!")
quitGame();
}

}

Expand All @@ -17,7 +30,8 @@ const startGame = () => {
* @returns {undefined}
*/
const quitGame = () => {

console.log("Goodbye!");
process.exit();
}

/**
Expand All @@ -28,6 +42,36 @@ const quitGame = () => {
* @returns {undefined}
*/
const gameLoop = () => {
console.log("I have a random number in mind");
console.log("It's between 1 and 1000");
console.log("You have 10 guesses total");
let randomNumber = generateRandomNumber();
let totalGuesses = 10;
let input;

while (totalGuesses > 0) {

input = rls.questionInt("what is your guess? \n");
totalGuesses--;

if (input === randomNumber) {
console.log("Congrats, you got it right!")
if (rls.keyInYN("Do you want to play again?")) {
gameLoop();
} else {
quitGame();
}
} else if (input < randomNumber) {
console.log("You guess is too low ")

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I like that you gave the user this hint

} else {
console.log("You guess is too high ")
}


}
console.log("You lose!")
quitGame();


}

Expand All @@ -38,7 +82,8 @@ const gameLoop = () => {
* @returns {number} - a number between 1 and 1000
*/
const generateRandomNumber = () => {

let num = Math.round(Math.random() * 1000);
return num;
}

startGame()
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