feat: Add temporary ai ally power up (#263)#378
Merged
jvondermarck merged 10 commits intojvondermarck:mainfrom Apr 8, 2026
Merged
feat: Add temporary ai ally power up (#263)#378jvondermarck merged 10 commits intojvondermarck:mainfrom
jvondermarck merged 10 commits intojvondermarck:mainfrom
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jvondermarck
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Apr 8, 2026
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jvondermarck
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Heyyy, so sorry for the delay, I was on holidays, looks all good to me, thanks so much!!
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type(scope): description (#issue)(scope and #issue optional)type: feat, fix, refactor, docs, test, chore📝 What does this PR do?
🔗 Related Issue
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For my collision, I used the CollisionHandler class, but I was wondering if it's really usefull to use it. My first reflex was to put my collision releated code in the GameAction class, because it's have the responsibility of the game engine ? Maybe it's juste me that did not undersand it's purpose well, I'll be happy to receive an explaination !
❤️ Thanks again for your contribution to Dinosaur Exploder!
Your efforts help make this project awesome for everyone. 🦖✨