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Flee anchor teams#10

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lilacLunatic wants to merge 19 commits intoanchor-next-puppetsfrom
flee-anchor-teams
Open

Flee anchor teams#10
lilacLunatic wants to merge 19 commits intoanchor-next-puppetsfrom
flee-anchor-teams

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@lilacLunatic lilacLunatic commented Oct 5, 2024

flee135 added 19 commits March 10, 2024 23:07
Upon receiving packets that update inventory or game state, and there is a team mismatch, the packet is ignored.
Add setting to alert all players in the room, regardless of team, when a player finds an item. The item is still only sent to teammates.
Add settings for toggling displaying player locations and teleporting. For each, they can be on, off, or between teammates only.
Add setting to choose who gets affected by ice traps
Add menu with various traps to send to players on opposing teams.
Input text box that lets player send messages to teammates or to all players.
This allows effects that are temporarily not available to take place later.
Adds framework for giving a buff to a player when they get the last hit on a player on an opposing team. Includes buffs for refilling rupees and refilling ammo.
Instead of applying buffs on kill, you accumulate credits, and these can be spent at any time in the PvP menu.
lilacLunatic added a commit that referenced this pull request Oct 18, 2024
* The mother of all commits

* Removed `GI_SWORD_MASTER`;
"Master Sword" Items now actually give MS

* Removed dupe MS entries in item pool;
updated GIMESSAGE (should stop crashing on non-Windows);
re-added MS in item list

* Give Adult Link a freebie with shuffle MS on;
cihld -> adult no longer gives MS;
ToT Master Sword now gives correct item

* add master sword GI draw func based on ToT MS object

* Force `MasterSword` logic var to only update upon getting MS

* Dorf funny line now activates with LA and MS in inv

* Apply suggestions

* Updated RAND_INF;
Check Tracker changes;
Gave RAND_INF and ice trap logic to ToT MS check;
Fixed swordless behavior for HBA/fishing

* ToT MS Check now works in check tracker;
Visual bug where box hovers over non-existent MS gone;
Fixed RAND_INF check with ToT MS pedestal;
Ganon no longer gives free MS

* adult equips no longer reset in MS shuffle

* Apply (most) locacc review suggestions

Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>

* Reorganized swordless check for interface to fit edge cases;
getting master sword no longer highlights box

* Edge case for BGS but no bow

* Fix implicit declaration error for GI hooks (#9)

* Adjusted `CanAdultAttack/Damage`; applied logic suggestions

* Fixed build errors (hopefully)

* Cleanup merge

* get shit working again

* Tidied up remaining uses of DD flag as rando indicator

* make master sword invisible and fix ms flag (#10)

* Add text to sheik if go mode is obtained but barrier is still up

* overhaul swordless behavior in `func_80083108`

* reworked ToT MS Check to have an actual GI

* suggestions

* Apply suggestions

* Better swordless handling with temp B (#11)

* better swordless handling with temp B

* prevent auto save in fishing pond

* prevent auto save during bombchu bowling

* enum fix

---------

Co-authored-by: Adam Bird <archez39@me.com>
Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>
Co-authored-by: RaelCappra <rael.cappra@gmail.com>
Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
Raziel-Stratton pushed a commit to Raziel-Stratton/Shipwright_Experimental that referenced this pull request Jan 12, 2025
Upgrade GitHub actions using deprecated Node version (HarbourMasters#4371)
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2 participants