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Mouse let it snow#12

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lilacLunatic wants to merge 189 commits intodevelopfrom
mouse-let-it-snow
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Mouse let it snow#12
lilacLunatic wants to merge 189 commits intodevelopfrom
mouse-let-it-snow

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@lilacLunatic lilacLunatic commented Dec 19, 2024

lilacLunatic and others added 30 commits July 2, 2023 14:13
* commit to merge

* rewrite fire and fix deku
* Zora's River waterfall opens instantly

* VB cleanup

* Move it all to VB hook

* Fix build errors

* Null safety
* VBify poe collector giving for rando.

* Forgot an include.

* Further refinement so all the action happens in the handler. Virtual full restoration of vanilla code flow.

* Restored 1000 point messages before rando item give.

* Cleanup redundant GI Should call.
)

* Add freeze timer hook for Gold Skulltula collection

* Remove unused player references

* Replace magic number text IDs

* Separate hook for freezing player on token collection

* Revert one unintended change
* rewrite forest logic, add swim to lake logic

* fix small oops

* oops
lilacLunatic and others added 30 commits December 11, 2024 22:37
* Skip walking away cutscene when freeing Gorons

* Revert a change too far

* Restore Goron walking out animation
* Bump LUS

* bump LUS

* bump lus (again)

* bump LUS again
* Automate settings text to enum conversion

* rename fortress setting into carpenters

* More renames for the new spoiler log layout
* Potsanity proof of concept

* Hide pot item cutscenes for very frequent items

* Add 1 new pot to the item pool

* V1 custom pot model

* V2 pot model

* Pushing for help. lol

* Format clean up on added hint_list entries.
Removal of WriteIngameSpoilerLog call that was unneeded.

* THREE_ACTOR_PARAMS -> TWO_ACTOR_PARAMS and hints in a loop

* Lost woods pots logic

* Realign Pot Checklist in Location_list.cpp

* Correcting some values and adding Master Quest pots.

* Remove vanilla placements

* Re-order enums + start hints per region

* Fix build

* Break up shuffle pot options to dungeon/overworld/all

* Fixes

* Prepare default pot contents, fix/add dungeons

* Fix dungeon/overworld only settings

* Updates to Parameters and RHT information

* Remove unused hints

* Add proper check tracker entry exclusion

* Tweak items to skip cutscenes for

* Vanilla Drop List

* Update magic to blue rupees

* After merge fixes

* Fix Ganondorf's Lair pots

* Fix check tracker + minor stuff

* Unlock early GBK door

* Minor fixes

* More minor stuff and start of logic entries

* Fix TWO_ACTOR_PARAMS overlap between pots

* De-dupe defines

* Add missing water trial pot

* Update to develop-rando

* VBify pots progress

* Cleanup and fixes

* Overworld logic done

* Cleanup and fix item00 queues

* Implement skipping cutscenes for common items

* Revert "Implement skipping cutscenes for common items"

This reverts commit fe44916.

* Ganons tower pot not spawning item fix + cleanup

* Fix ganon's tower, barinade, water temple pots

* VBify ganons key door

* Lizalfos Pot addition (example)

* Separate MQ pots in randomizerTypes.h

* Fix build

* Fix linux build (?)

* DC/Jabu/Botw/ start of Forest Pots (NMQ)

* Remaining Dungeon Non MQ Pot Location Logic

* After merge fixes round 1

* Post merge fixes round 2

* Apply MQ pot logic

* Re-align some stuff

* Cleanup, more work on locationlist

* Start of handling dungeon pots in item pool

* Finish dungeon pots in item pool

* GTG MQ Pots

* Review comments round 1 & code cleanup

* Fix ganon's lair pots being behind GBK in logic

* Update soh/include/z64actor.h

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Update soh/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Address review comment

* Fix logic for pots in Fire Temple

* Fix GtG MQ pots, fix water temple pot logic

* Review Comments

* Logic review part 1

* Logic comments part 2

---------

Co-authored-by: Caladius <Caladius@users.noreply.github.com>
Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com>
Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>
* CC random buttons fix

* Archez's fix
* Skip fire arrow spawn cutscene after shooting sun

* Fix

* Reorganize VB flags in enum

* A bit of VB cleanup
* Skip Biggoron's waking up cutscene

* Allow fast speaking and trading
* Add Snow Golems (Skeleton override)

* update snowball to use new snowball DL
* [Holiday] Custom rainbows

* Update soh/soh/Enhancements/Holiday/LL.h

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>

---------

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
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