I like to tinker and explore everything to do with computers:
- By day I’m a Data Scientist in aviation analytics, and I spend most of my time on the Databricks platform delivering Python-based machine learning solutions with a strong focus on MLOps.
- In my spare time I build Unity packages—Arcadian Assets for 2D game tooling and ArcSheets for managing Scriptable Object libraries—to sharpen my game-dev workflow.
- I’m equally drawn to the broader spectrum of computer science, from picking up new languages like Rust to experimenting with embedded systems on Raspberry Pis and Arduinos.

