Only send player state when changed event is emitted by game.controls#10
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gabehollombe wants to merge 1 commit into
Open
Only send player state when changed event is emitted by game.controls#10gabehollombe wants to merge 1 commit into
gabehollombe wants to merge 1 commit into
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NOTE: requires update to player-physics module to emit this event
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Coincidentally I was also hacking up the server the other night (I've been at a conference in Australia for the last few days). I may not merge this directly but I'll do it manually in the next couple of days. thanks |
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NOTE: requires update to player-physics module to emit this event
Corresponding pull request is here: max-mapper/player-physics#7
Addresses issue: TODO: Have client only send player's position/rotation on change #9