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Item Nodes
Metall edited this page Jul 14, 2020
·
1 revision
See Materials for values.
| Permission node | Description |
|---|---|
modifyworld.items.craft.<itemid> |
Player can craft <itemid>. |
modifyworld.items.drop.<itemid> |
Player can drop <itemid>. |
modifyworld.items.enchant.<itemid> |
Player can enchant <itemid>. |
modifyworld.items.have.<itemid> |
Player can have <itemid> in their inventory. itemRestrictions: true need to be set for this to work. |
modifyworld.items.hold.<itemid> |
Player can have <itemid> in their hand. itemRestrictions: true need to be set for this to work. |
modifyworld.items.pickup.<itemid> |
Player can pickup <itemid>. Also it's possible to specify <itemid> by name, example: modifyworld.items.pickup.diamondpickaxe
|
modifyworld.item.left.<itemid>.on.block.<blockid> |
Player can use left click <itemid> on block <blockid>. item-use-check: true need to be set for this to work and is check in addition to the modifyworld.interact.<entityName> checks |
modifyworld.item.right.<itemid>.on.block.<blockid> |
Player can use right click <itemid> on block <blockid>. item-use-check: true need to be set for this to work and is check in addition to the modifyworld.interact.<entityName> checks |
modifyworld.items.throw.<itemid> |
Player may throw eggs, snowballs, splash potions or experience bottles. Potion metadata excludes splash flag: potion:34 will match a Splash Potion of Swiftness II. |
modifyworld.items.take.<itemid>.of.<container> |
Player may take items from containers, such as chests. |
modifyworld.items.put.<itemid>.of.<container> |
Player may put items in containers, such as chests. |