Imperial Cuirass, Masculine and ...Femme Versions, plus another pass of the ground model #64
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Texture alignments to reduce or eliminate visible seams, correct flip…textures, reduce distortion, reduce blurriness, and in some spots corrected normals.
Fixes the absolute mess the masc version's chainmail skirt mesh secretly was, and corrects the skinning error that made the belt present in concept art invisible. ...and then slid a couple vertices over to correct the skirt slightly clipping through the belt.
Ground model was very poorly textured, resulting in the cuirass looking misshapen and half-missing, as well as magically flipping the design when worn. Fixed.
Femme model's fur flap would clip into the left thigh when walking backwards, fixed.
Femme model had the belt and part of the fur in a separate NiTriShape from the other fur for no reason, creating an extra drawcall. Fixed.
No effort was made to LOD the models, either in polycount or in deskinning hands, so this should be done in a later pass.