chore: ⬆️ Update mudler/parakeet.cpp to 843600590f96a31467a5199f827c253f34c110f7#10198
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Update PARAKEET_VERSION to mudler/parakeet.cpp@8436005 (merge of parakeet.cpp#9). Brings NeMo rel_pos_local_attn banded/Longformer attention with the chunk-matmul construction: long audio now uses O(T*window) attention instead of global O(T^2), fixing the encoder OOM on long clips (~16.6-min clip: 54GB->9.4GB peak, ~4x faster) at NeMo's full [128,128] window. Short clips are unchanged (global path). No C-ABI change. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: Claude:claude-opus-4-8
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Bumps the parakeet-cpp backend pin (
PARAKEET_VERSIONinbackend/go/parakeet-cpp/Makefile) to mudler/parakeet.cpp@843600590, the merge of parakeet.cpp#9.What this brings
NeMo
rel_pos_local_attnbanded / Longformer self-attention with a chunk-matmul construction in the FastConformer encoder. Long audio now uses O(T·window) attention instead of global O(T²), fixing the encoder OOM on long clips that took down a node.Measured on a 16.6-min clip (
tdt-0.6b-v3, GB10, CPU/16t):~4× faster, ~5.7× less peak memory, at NeMo's full
[128,128]window. Banding auto-enables past >8192 encoder frames; short clips stay on the global path and are byte-identical. No C-ABI change (the bump only changes encoder internals).Follow-up
After merge + image rebuild, the parakeet backend can safely handle long audio without OOMing the node.