Blender add‑on for background rendering with multi‑GPU support.
The add-on provides a simple and intuitive UI to configure render jobs and device-parallel execution. All selected options are compiled into fully generated render executables, allowing you to either launch renders immediately or export them for later use.
The addon uses its own render-device selection and automates your rendering workflow by launching a separate background Blender instance for each enabled compute device. It also supports different frame allocations methods and rendering across multiple Cycles backends simultaneously.
Tweak resolution, samples, output paths, and more, without altering your original scene. Save and reuse presets for different project stages (draft, final, client review, etc.).
Render scenes stored in external .blend files without opening them in Blender.
Preview scene settings, apply overrides, and start renders directly from the add-on panel.
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Desktop Notifications – Get notified when a render job finishes.
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System Power Control – Keeps your PC awake during renders and can automatically sleep or shut down once all jobs are complete.
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Custom Blender Executables – Define custom Blender paths to use different versions or builds.
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Append Python Scripts – Attach your own Python scripts to render jobs for logging, post-processing, or pipeline integration.
- Download the latest release from the Releases page.
- Drag and drop the
.zipinto Blender to install the add-on.
- Viewport Sidebar: Main add-on panel is available in the Render Commander tab.
- Topbar: Additional controls are available in the Render menu.
git clone https://github.com/n4dirp/Render-Commander.git
cd Render-Commander/render_commander
blender --command extension build --split-platforms



