Fix clean matte not actually removing some blobs on GPU#212
Merged
nikopueringer merged 4 commits intonikopueringer:mainfrom Apr 8, 2026
Merged
Fix clean matte not actually removing some blobs on GPU#212nikopueringer merged 4 commits intonikopueringer:mainfrom
nikopueringer merged 4 commits intonikopueringer:mainfrom
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
What does this change?
We could likely tune the alpha threshold and the minimum component distance even further to improve despeckle quality.
From my understanding the expected speckles are a result of tracking markers on the green screen, which means they are a continuous blob. If blobs are only a few pixels apart they are probably related and can be merged, which gives them a higher chance being preserved by the minimum speckle size.
Likewise we could probably lower the alpha threshold even more (I don't know if 0.5 was chosen for a specific reason).
We could probably lower the threshold to be just above the model noise floor. An optimal value would need more testing though.
How was it tested?
Difference between post-processing on main vs new update
Checklist
uv run pytestpassesuv run ruff checkpassesuv run ruff format --checkpasses