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funbox

A Claude Code plugin marketplace — a small, growing set of plugins for working in Claude Code.

Add the marketplace

From inside Claude Code:

/plugin marketplace add nthansen/funbox-plugins

Then install the plugin below, and update later with /plugin marketplace update funbox.

Plugins

funbox — keep docs current and in the right file

A repo's docs serve two audiences, each with a shared (committed) file and an optional local (gitignored) twin: CLAUDE.md / CLAUDE.local.md for Claude, and README.md / README.local.md for humans. They drift out of date after a working session, and content lands in the wrong place — a machine-specific path baked into a shared file, or Claude-only notes cluttering a README. funbox enforces these audience rules (a bundled default you can override per project) and, crucially, writes docs from the live session context — its skills audit doc health (audit-docs), revise docs from what changed (revise-docs), and scaffold a project-specific rules overlay (init-audience-rules) — keeping each piece in its right home, and per-developer content in the .local.md twin. → details

/plugin install funbox@funbox

The plugin is self-contained under plugins/ with its own plugin.json, README, and CHANGELOG. Plugins roll on main — every commit is the current version, and /plugin marketplace update funbox pulls the latest.

Layout

.claude-plugin/marketplace.json   # the funbox catalog (lists each plugin)
plugins/
  funbox/                         # plugin: documentation audit, revise, and rules skills

Adding a plugin = a new self-contained dir under plugins/ plus one entry in marketplace.json.

Contributing

New plugins are welcome. Every plugin is checked in CI on every PR by the official claude plugin validate (plus a gitleaks secret scan) — see CONTRIBUTING.md. Run the same check locally with claude plugin validate ./plugins/<your-plugin>.

License

Released into the public domain under The Unlicense. Do whatever you want with it — no attribution required.

About

funbox — a Claude Code plugin marketplace. A small, growing set of self-contained, independently versioned plugins for working in Claude Code.

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