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Releases: pops64/Courseplay_FS22

7.3.1.3 CP Sync

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@pops64 pops64 released this 25 Oct 16:35

Contains updates to CP version 7.3.1.3

7.3.1.2 CP Sync

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@pops64 pops64 released this 26 Sep 19:01

Updates to Official CP commit Courseplay@a28758c

7.3.0.6 Sharp Turn Support

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@pops64 pops64 released this 13 Sep 20:14
  • Adds sharp turn support.
  • Switch from drive behind to drive beside when no longer need on headlands
  • First attempt at fixing traffic issues(WIP)
  • Synced to CP commit 0366a34

TODO

  • Sharp turns still creates pockets on outermost headland this does waste fruit as the unload driver isn't close enough
  • Traffic may be buggy and require human intervention
  • The switch to drive beside isn't glamours but works
  • Improve the sharp turn logic when on a inner headland(Drive back works but would be more efficient to turn before the chopper in this case)

Please vote for what you think should be next here #27

7.3.0.5 Hot Fix

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@pops64 pops64 released this 10 Sep 19:44

Don't forget to vote if you would like to see the chopper support to continue development

7.3.0.4 HotFix

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@pops64 pops64 released this 10 Sep 16:12
  • Fixes #20
  • Makes turn away maneuver farther back in land rows in attempt to avoid the chopper
  • Synced with upstream CP v7.3.0.3

7.3.0.3 Targeting Fix

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@pops64 pops64 released this 10 Sep 00:44

It is stable. Development has been halted due official CP lack of interest. If enough interest is shown in this fork development will continue. Please vote here so I can gauge the interest #10

The only current thing that is not working is sharp headland turns other than that it is feature complete. See https://github.com/pops64/Courseplay_FS22/issues for current status and to report bugs

This release is an attempt to fix targeting with choppers. It alters giants code so it is very hard to see what effect it has other than through sheer testing. Please discusses any issues here or post an issue in the issues tab. Thanks!

7.3.0.2-Chopper

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@pops64 pops64 released this 05 Sep 22:17

It is stable. Development has been halted due official CP lack of interest. If enough interest is shown in this fork development will continue. Please vote here so I can gauge the interest #10

The only current thing that is not working is sharp headland turns other than that it is feature complete. See https://github.com/pops64/Courseplay_FS22/issues for current status and to report bugs