Add compute_workgroups example#801
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Pull request overview
Adds a new compute_workgroups.py example to the examples/ suite to help users understand how compute workgroups relate to invocation IDs in wgpu-py, by writing invocation/workgroup identifiers into a storage buffer and printing/verifying the mapping on the CPU.
Changes:
- Add a minimal WGSL compute shader that records
global_invocation_id,local_invocation_id, andworkgroup_id(currently x-components) into a storage buffer. - Add a Python driver that dispatches workgroups, reads back the buffer, prints a table, and validates the expected ID relationships.
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Hi @Korijn @almarklein, just checking in on this PR. Whenever you get a chance, could you please take a look? Happy to make any changes if needed. Thanks! |
Korijn
approved these changes
Apr 13, 2026
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This PR adds a
compute_workgroups.pyexample demonstrating GPU workgroups and invocation IDs.While reviewing the WGPU documentation and the Rust hello_workgroups example, I noticed that wgpu-py does not include a focused example for workgroups.
This example provides a minimal compute shader that writes
global_invocation_id,local_invocation_id, andworkgroup_idinto a storage buffer so the relationship between them can be inspected.