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rafaelvaloto/README.md

Hi there! 👋

Hi — I'm rafaelvaloto, a C++ game developer and systems engineer focused on game input, haptics and runtime tooling. 🎮

Tagline: Building robust, cross-platform DualSense integrations and real-time game systems in C++ — from firmware & device layers to engine plugins and ML-driven animation systems. 🚀

About Me

• Name: rafaelvaloto
• Role: Game developer, C++ engineer, open-source maintainer
• Location: Curitiba, PR, Brasil 🇧🇷
• Bio: "Gamer developer C++" — I build engine-agnostic gamepad frameworks, plugins for Unreal & Godot, and tooling that connects hardware with game engines.
• Open-source & community: Author and maintainer of widely used DualSense plugins and cross-platform libraries. I also contribute upstream (example: merged PRs to muparser).
• GitHub: active since 2014 — focused on quality code, cross-platform builds, and practical documentation to help other developers ship faster.


Skills & Technologies

Languages

C++ PHP JavaScript Python

Frameworks

Electron.js Vue.js Angular Laravel

Engines

Unreal Engine Node.js

DevOps

Docker GitHub GitLab Bitbucket Jira

Cloud

AWS DigitalOcean Google Cloud

S.O

Linux Windows

Developer tools

JetBrains


Top Projects

Here are some of my top repositories — highlights of my work on device integration, engine plugins and ML-driven animation.

  • Neura-Rig

    • Description: Procedural animation generation and Neural Motion Matching guided by ML (LibTorch).
    • Primary language: C++
  • Unreal-Dualsense

    • Description: Plugin with full support for the DualSense & DualShock 4 for Unreal Engine. No configuration needed.
    • Primary language: C++
  • Dualsense-Multiplatform

    • Description: The ultimate cross-platform DualSense / DualShock API. Pure C++ • Zero dependencies • Engine-agnostic framework.
    • Primary language: C++
  • Gamepad-Overlay-Unreal

    • Description: Responsive and dynamic overlay widget with DualSense & DualShock4 support for Unreal Engine projects.
    • Primary language: C++

Latest Blog Posts

I don't have a public blog linked on my GitHub profile. If you'd like longer-form writeups, I occasionally publish technical notes and release notes in repository READMEs and release pages.

If you maintain a mirror or want to request a write-up, ping me on LinkedIn: https://www.linkedin.com/in/rafaelvaloto/

Connect with Me

Let's connect — I welcome collaboration, bug reports and contributions.

Currently working on: Neura-Rig (ML-driven animation) and ongoing maintenance & improvements across the DualSense ecosystem (Unreal, Godot, cross-platform C++ library). 🚧

Generate By https://www.gitdevtool.com/profile

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  1. Unreal-Dualsense Unreal-Dualsense Public template

    Plugin with full support for the DualSense & DualShock 4 for Unreal Engine. No configuration needed

    C++ 105 21

  2. Dualsense-Multiplatform Dualsense-Multiplatform Public

    The Ultimate Cross-Platform DualSense and DualShock lib API. Pure C++ • Zero Dependencies • Engine Agnostic. Customizable framework tested and validated on Unreal Engine, O3DE and Godot.

    C++ 16 4

  3. Gamepad-Overlay-Unreal Gamepad-Overlay-Unreal Public

    This widget is ideal for developers looking to implement responsive and dynamic overlays with DualSense & DualShock4 support directly within Unreal Engine projects.

    C++ 16 3

  4. Pico_W-Dualsense Pico_W-Dualsense Public

    Pico W + DualSense (PS5) — Bluetooth Classic Firmware

    C++ 5

  5. Gamepad-CoOp Gamepad-CoOp Public

    Gamepad-CoOp is an Unreal Engine plugin that provides robust gamepad management to simplify the creation of local multiplayer experiences. It offers an abstraction layer over the engine's input sys…

    C++ 8

  6. o3de-dualsense o3de-dualsense Public

    This Gem integrates the Sony DualSense (PS5) controller into the Open 3D Engine (O3DE). It implements the AzFramework::InputDevice interface, allowing the controller to work out-of-the-box with sta…

    C++