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Releases: rorywalsh/CsoundUnity

v3.5.2

28 Apr 08:18

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Fix for version 3.5.1 missing version bump from 3.5.0

v3.5.1

28 Apr 08:04
6c6a467

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Added VisionOS support thanks to @horseisfish

v3.5.0

10 Sep 15:49

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[Add] WebGL support (experimental)
[Add] Ability to set sampling rate and control rate
[Fix] Got rid of null refs errors on editor when going into play mode

v3.4.3

26 Apr 14:05

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Improved editor performance, fix for crash on macOS

v3.4.2

20 Jan 18:32

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[Update] Android libraries to Csound 6.19 beta, fixes sound font issues on Android.
[Add] Android x86 libraries

v3.4.1

21 Oct 13:20

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This release is a collection of hot fixes made in the last year, some of those were already on the master branch for quite some time.

[Fix] Android crash in Unity versions above 2021.3.27
[Fix] Unity Editor crashing on Windows if having a different version of Csound installed
[Fix] Apps targeting Android ARM7 devices now build and run correctly
[Fix] iOS builds correctly
[Fix] Drag&Drop issue on Windows editor

v3.4.0

30 Oct 02:37

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  • added CsoundUnityPresets!
  • added Plugin EnvironmentSetting to be able to LoadPlugins on Android
  • added LoadPlugins method
  • added the possibility to edit multiple CsoundUnity components at once
  • added skew and increment to ChannelControllers for future implementation on Editor sliders
  • added lots of utilities methods
  • updated Csound libraries to Csound 6.18 (Silicon support for Mac!)
  • updated GetSamples method to not require the origin
  • updated Samples
  • fix for CsoundUnityWatcher enabling CsoundUnity instance when it's disabled
  • fix for comboboxes and controller text not being set

v3.3.1

11 Apr 22:24

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  • fix for LinkButton not available in Unity versions < 2021.1

v3.3.0

27 Mar 20:22

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  • added VU Meters to the inspector;
  • better Environment Settings handling;

v3.2.1

06 Mar 21:23

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  • hotfixes for errors on import
  • fix for links in github pages