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judge-dashboard: reshape Chanel preset (25 tiles, all via skill)#33

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thibaut-bp merged 1 commit into
mainfrom
feat/judge-dashboard-chanel-reshape
Jun 18, 2026
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judge-dashboard: reshape Chanel preset (25 tiles, all via skill)#33
thibaut-bp merged 1 commit into
mainfrom
feat/judge-dashboard-chanel-reshape

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Chanel preset rebuilt end-to-end via runflow-ad-creative skill.

Every new tile uses the skill's stricter prompt (Canvas: X, fill-to-edge guard, no-typeface-name guard).

API also gains action: "set" on /api/preset-overrides for atomic multi-id updates (single-id race-prone on eventually-consistent storage).

Chanel preset now ships 25 tiles built end-to-end through the
runflow-ad-creative skill (every new tile uses the skill's stricter
prompt — Canvas: X framing, fill-to-edge guard, no-typeface-name guard).

Composition:
- 8 kept from the prior 24-tile build (h1c2-16x9, h2c1-16x9, h2c2 all
  formats, h3c1-1x1, h3c1-9x16). These stay as-is.
- 5 new 2:3 tiles for two fresh angles (Spring relaunch / Holiday gift
  sets). Dropped h2-c4-2x3 because the rendered output lost the hero.
- 12 re-rolls of the original Holiday gift + Fragrance loyalist angles
  in 1:1 and 9:16, saved with -v2 suffix so they don't collide with
  kept files. All 12 generated via skill create_ad.py.

PRESETS changes:
- cuts[] now has 4 entries (legacy 2 + 2 new). MAX_ANGLES=2 caps the
  form UI; rendered tile labels still resolve correctly via cut_idx.
- formats[] adds "2:3" alongside the existing 4.

API:
- preset-overrides POST gains an "action: set" mode so multi-id updates
  don't race against eventually-consistent blob reads. The single-id
  hide/unhide path stays for the dashboard's delete button.
@thibaut-bp thibaut-bp merged commit efc4785 into main Jun 18, 2026
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Project Deployment Actions Updated (UTC)
runflow-templates Building Building Preview, Comment Jun 18, 2026 9:18am
templates Building Building Preview, Comment Jun 18, 2026 9:18am

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