location("Italy").
studying("Artificial Intelligence and Data Science @ UNICAL").
interests("Games").
interests("Music").
interests("Mangas").| Level | Topic | Description |
|---|---|---|
| MSc | 🌋 CUDA Dynamic Parallelism applied to Geophysical Simulations | (WIP) |
| BSc | 🎲 Procedural Content Generation using Generative Datalog | Procedural content generation for a Roguelike game based in the rooms of the University of Calabria by leveraging Generative Datalog dynamic probabilistic distributions. |
- 📄 Generative Datalog for Procedural Content Generation in Video Games
- Authors: Mario Alviano, Pasquale Tudda
- Journal: JAAI 2025 Vol.3(1):90-108
- DOI: 10.18178/JAAI.2025.3.1.90-108


