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Releases: sakulmore/CS_1.6__Melee_Damage_Changer

v1.5 + v1.1

15 Nov 19:45

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Both

  • Change of Admin Flags to dynamic = This means that the admin will be able to dynamically change the Admin Flag in the game and will no longer need to change the admin flag in the .sma file and recompile the plugin again. The changes will take effect after the server restarts.
  • You can change the admin flag using the commands /changedmgsf and /changedmgweapsf (Why SF? = SF = Short for Set Flag).
  • In the new menu for changing the admin flag, the currently selected admin flag will also be displayed, indicated by the symbol [*] ... before the given admin flag.
  • The plugins will also create new .cfg files: mdch_adminflag.cfg and wdch_adminflag.cfg, where the current admin flags will be written (and overwritten), which the plugin then reads and applies.

v1.4 + Weapon Damage Changer

15 Nov 12:35

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Main

  • I'm adding a new plugin here called Weapon Damage Changer. This plugin works on exactly the same principle as Melee Damage Changer, but with the difference that this one is intended for all weapons except the knife. It can also be used on its own (you don't need the melee damage changer for it).
  • I also changed the menu text from Select Player to Select Player (Melee/Weapon).

Melee Damage Changer

Changed

  • Changed the chat text from [DMG Changer] to [DMG Changer Melee].
  • Change of items-per-page = Until now: 5, from now on: 7

v1.4

14 Nov 09:08

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Fixes

  • Only those specific words will reset it to the default value. So if a player types any other word than the ones listed, it will not be valid.
  • default, normal, original, orig, def

v1.3

13 Nov 09:03

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Changed:

  • From now on, the default damage is no longer 8, but the original damage from the game.
  • You can change the values the same way as before, but with the added words: def, default, normal, orig, original - which reset your damage (or the damage of the selected player from the menu) to default, meaning the original damage from the game.
  • The new value in the .cfg file for the new default damage is 0.
  • Every player who joins the server for the first time will automatically have the default damage.

v1.2

12 Nov 09:51
98c0aee

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Added:

/changedmg - Opens a menu where the admin can select a player. Then, it sets a new damage value for the chosen player, which is also automatically saved into the .cfg file.

v1.1

17 Aug 11:19

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Changelog

  • Changed version
  • Changed default dmg value from 200 to 8
  • Added Admin Flag. From now on, to use the command, the appropriate Admin Flag will be required (can be changed in the .sma file).
  • From now on, when a player connects to the server, the plugin will automatically write that player into the file /cstrike/addons/amxmodx/data/melee_dmg_changer.cfg with the default value (8).

v1.0

16 Aug 22:00
713ff7d

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  • First Release