fix(mobile): collapse HUDs so the track stays clear at 320px#8
Conversation
On narrow viewports, hide the redundant metrics HUD and phase banner, compact the cinema stats, collapse view chips behind a Views control, and park help FABs in a top-right stack so chrome no longer covers the track.
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Summary
Phone-width layout (≈320px) was burying the track under stacked chrome: metrics HUD + cinema HUD/story, the phase banner, the full Follow/3D/Trails/Heat/Rays/Demo chip row, and help FABs.
Changes (≤480px)
#metrics-hud(duplicates cinema stats)#bottomTextphase bannerValidation
display: none, only Views visible until expanded, canvas top-aligned, FABs at top-rightTest plan