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feat: modernize UI with Glassmorphism and design tokens#70

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KGFCH2 wants to merge 56 commits into
shwetap3000:mainfrom
KGFCH2:feat/design-system-aesthetics
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feat: modernize UI with Glassmorphism and design tokens#70
KGFCH2 wants to merge 56 commits into
shwetap3000:mainfrom
KGFCH2:feat/design-system-aesthetics

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@KGFCH2 KGFCH2 commented May 13, 2026

Introduces a comprehensive design system using CSS variables.

@shwetap3000 you can close #69 issue after merging this PR.

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Add ss of the output in all your PRs

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KGFCH2 commented May 17, 2026

image

KGFCH2 added 28 commits May 18, 2026 23:40
…with icons

- Replace all emojis with lucide-react icons:
  - FilterPanel: Replace ⚛️, 🔩, 💨, ⚡, ✨ with Atom, Zap, Wind, Droplet, Sparkles
  - QuizMode: Replace ⚗️ with Beaker, 🔥 with Flame, ✅❌ with CheckCircle/XCircle
  - App.js: Replace ⚗️ with Beaker icon

- Fix text visibility in both light and dark modes:
  - PeriodicTable.css: Change hardcoded text colors to use CSS variables
  - QuizMode.css: Update modal and all text to use theme variables
  - Trends.css: Convert hardcoded dark colors to use theme variables
  - CompareElements.css: Fix select and card styling for theme consistency
  - AssistantWindow and other components already use variables

- Ensure proper contrast ratios:
  - All text now respects light/dark theme via --text-color variable
  - Muted text uses --text-muted variable
  - Panel backgrounds use --panel-bg variable
  - Proper borders use --glass-border variable
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[Enhancement]: Implement Glassmorphism design system and unified design tokens

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