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shyam-barange/README.md

MasterHead

πŸ‘‹ Hi, I'm Shyam Barange (aka Sayab)

πŸš€ Senior SDK Lead | Spatial Computing & AR/VR Engineer
🎯 Building the infrastructure of immersive reality β€” one SDK at a time


I'm a Senior SDK Lead at MultiSet AI, a pre-seed spatial computing startup pushing the boundaries of Visual Positioning Systems (VPS) and AR localization. I architect and ship cross-platform SDKs for Unity, Android, and iOS β€” powering sub-5cm, 6-DoF spatial localization in real-world environments.

With 9+ years across mobile, AR/VR, and SDK development, I've shipped production systems spanning:

  • πŸ—ΊοΈ VPS & Indoor Navigation β€” scan-agnostic ingestion, multi-floor MapSet stitching, <5 cm 6-DoF localization
  • πŸ“¦ Cross-Platform SDK Development β€” Unity, Android (Kotlin/Java), iOS (Swift/ARKit)
  • 🧱 Real-time 3D β€” AR mesh scanning, GLB/glTF runtime loading with GLTFast, NavMesh baking pipelines
  • πŸ“ AR Measurement & Spatial Tools β€” AR rulers, volume measurement, shelf/pallet analytics
  • πŸ“² Mobile-Native Apps β€” 50+ published apps across Play Store & App Store

πŸ— What I'm Building

  • MultiSet AI SDK β€” Unity/Android/iOS VPS SDK (token auth, Single & Multi-Frame localization, multi-object tracking via ObjectCodes)
  • Unity iOS AR App Clip β€” lightweight AR entry point via App Clip integration
  • Runtime NavMesh Pipeline β€” bake, upload, and download NavMesh at runtime for dynamic AR navigation
  • VPS Mapping App β€” scan-agnostic spatial data ingestion for MapSet creation
  • WebXR SDK Port β€” replicating mobile VPS localization flows in the browser using WebXR
  • Android Civic App β€” Jetpack Compose + Firebase issue reporting app (side project)

πŸ“Œ Interests

  • 🧩 Real-time 3D reconstruction and scene understanding
  • πŸ—ΊοΈ Markerless AR experiences for retail, construction, and navigation
  • πŸ” Automating SDK build, test, and CI/CD pipelines
  • πŸ§ͺ Evaluating real-world ROI of spatial computing deployments
  • πŸŽ₯ YouTube channel in the works β€” dev logs, mobile AR tutorials, SDK deep-dives

πŸ“– Values

  • 🧭 Integrity-first: Ship production-ready, well-documented SDKs
  • 🎨 Creativity: Push what's possible at the intersection of XR and AI
  • 🧠 Deep Learning (literally): Always improving β€” DSA prep, new frameworks, new paradigms
  • 🀝 Team-first: Collaborative by nature, direct by choice

🌐 Published Apps


🌐 Connect With Me


πŸ’‘ Fun Fact

My daughter Avinya and I collect fridge magnets from every city we visit β€” tiny physical anchors to real places, just like the spatial anchors I build for AR. ❀️


"I build the invisible infrastructure of spatial computing β€” so apps can see the world, understand it, and augment it."

πŸ™Œ Always open to meaningful collaborations, innovative projects, and building the future of spatial computing together.

Popular repositories Loading

  1. Android-Native-AR Android-Native-AR Public

    ARCore sample for Native Android, just basic AR where user can scan surface and place a 3D model on detected surfaces.

    Java 5

  2. UnityARApp01 UnityARApp01 Public

    4

  3. SpringBoot-Demo SpringBoot-Demo Public

    Java 4

  4. arcore-depth-lab arcore-depth-lab Public

    Forked from googlesamples/arcore-depth-lab

    ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. (UIST 2020)

    C# 4

  5. ChatGPT-Android ChatGPT-Android Public

    4

  6. AI-Assistant AI-Assistant Public

    Android AI assistant using Kotlin based on Gemini

    Kotlin 4