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Use 'transparency' parm for gltf opacity#8

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TresSims wants to merge 1 commit intosideeffects:Houdini18.5from
dash-orlando:Houdini18.5
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Use 'transparency' parm for gltf opacity#8
TresSims wants to merge 1 commit intosideeffects:Houdini18.5from
dash-orlando:Houdini18.5

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@TresSims TresSims commented Feb 9, 2022

I wanted to add the ability to use the Principled Shader's transparency slider to apply opacity effects to models exported to the gltf format, following this specification: gltf. Thought this might be of use upstream.

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