Fix: Pose Height/Animation Fixes#1149
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tylerreese543-lab wants to merge 2 commits intosmartcmd:mainfrom
Open
Fix: Pose Height/Animation Fixes#1149tylerreese543-lab wants to merge 2 commits intosmartcmd:mainfrom
tylerreese543-lab wants to merge 2 commits intosmartcmd:mainfrom
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Fixed boat heights + small model item holding when on boats. Added boat height fix for small models.
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Description
Fixes the sneak height so the player doesn't float when they sneak. I might merge this with other fixes like boats in the future.
Fixes the boat height / animation for both large and small models.
Changes
Previous Behavior
Player floated when they crouched.
Player floated on boat, and legs were together.
Root Cause
Their height in the render script did not go down upon sneak.
Simply did not have the animation code proper.
New Behavior
Added that functionality.
Fixed the improper animation code. Sitting/Riding animations work properly, and small models are positioned correctly.
Fix Implementation
Replaced "yp" in PlayerRenderer::render, to go down upon sneak. I'm not entirely sure why it blocked sneaking in the first place.
Added a new bitmaskEnabled() function for getBitmaskOverride [localized, cleaned up, readability]
Re-worked boat riding
Added translation for item holding when small models are in a boat.
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