Increase gain and adjust audio attenuation #897#1171
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codeHusky merged 1 commit intosmartcmd:mainfrom Mar 12, 2026
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This is the pull request I've been waiting for, great work! |
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THANK GOODNESS |
This was referenced Mar 12, 2026
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Description
Fixed an issue where in-game SFX were quieter than GUI and music,
Changes
Previous Behavior
In-game SFX were quieter than GUI sounds and music.
Root Cause
Sound effects were being attenuated too aggressively due to spatial audio settings and gain limits.
New Behavior
Sound effects are louder and more consistent with other audio sources while maintaining spatial attenuation.
Fix Implementation
Adjusted SFX gain scaling and introduced new constants for SFX volume and attenuation. In this case, they are:
SFX_3D_MIN_DISTANCESFX_3D_MAX_DISTANCESFX_3D_ROLLOFFSFX_VOLUME_MULTIPLIERSFX_MAX_GAINAI Use Disclosure
No.
Related Issues
2026-03-12.00-15-48.mp4
Video quality isn't the best there, but the main part is the audio.