This is a very simple FPS that I am developing to improve my graphics skills. It is currently in an extremely early stage of development, with very little other than extremely basic lighting, textures, and camera having been implemented.
Note: Development is effectively paused while I do a side game development project over the summer (the details of which cannot be shared here). As a result, this project is kind of in limbo with the code still in a pretty rough state.
Attributions:
Big thanks to Joey de Vries and his website, LearnOpenGL. I've used this site to learn graphics programming, and have adapted some code from that site for this project. Joey's code is licensed under the terms of the CC BY 4.0 license as published by Creative Commons, which can be found here: https://creativecommons.org/licenses/by/4.0/legalcode.
Thanks also to the COMP3421 21T3 team at UNSW (of which I am a part), and in particular Simon Haddad, for creating the build system that I have slightly modified for this project.