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44 changes: 30 additions & 14 deletions web-app/js/projects/snake.js
Original file line number Diff line number Diff line change
Expand Up @@ -245,9 +245,6 @@ function gameEngine() {
const selector = document.getElementById('difficultySelect');
if (selector) selector.disabled = false;

snakeArr = [{ x: 13, y: 10 }];
score = 0;
document.getElementById('score').innerHTML = score;
return;
}

Expand Down Expand Up @@ -291,6 +288,34 @@ function initSnakeGame() {

// Set initial historic rendering metrics
updateBestScoreUI();
function restartGame() {
// Hide game over overlay
document.getElementById('game-over-overlay').classList.add('hidden');

// Reset snake
snakeArr = [{ x: 13, y: 10 }];

// Reset score
score = 0;
document.getElementById('score').innerHTML = score;

// Reset direction and start moving
direction = { x: 1, y: 0 };

// Generate new food
food = {
x: Math.round(2 + (16 - 2) * Math.random()),
y: Math.round(2 + (16 - 2) * Math.random())
};

// Re-enable difficulty selection before start
if (selector) {
selector.disabled = true;
}

// Reset frame timing
lastPaintTime = 0;
}

// Map difficulty listener parameters
const selector = document.getElementById('difficultySelect');
Expand All @@ -307,18 +332,9 @@ function initSnakeGame() {
direction = { x: 1, y: 0 }; // Start moving right
});

document.getElementById('restartSnakeBtn').addEventListener('click', () => {
location.reload();
});
document.getElementById('restartSnakeBtn').addEventListener('click', restartGame);

document.getElementById('overlayRestartBtn').addEventListener('click', () => {
document.getElementById('game-over-overlay').classList.add('hidden');
if (selector) selector.disabled = false;
direction = { x: 0, y: 0 };
snakeArr = [{ x: 13, y: 10 }];
score = 0;
document.getElementById('score').innerHTML = score;
});
document.getElementById('overlayRestartBtn').addEventListener('click', restartGame);

window.addEventListener('keydown', e => {
// Change difficulty selection dynamic evaluations if arrow key registers
Expand Down
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