120 classes get their real base and real member types - #1384
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* 59 classes get their real base and real member types The migration half of #1377, split from the layout work it rests on, with the D0 deleting destructors split off again on top so each PR clears the validator's 200-file cap. Stacked on #1378; the D0s are the PR above this one. 131 files. Hand-written .c destructors and methods become real C++ -- classes deriving from their actual base with typed members, in place of a flattened struct and a stand-in. Among them: DonutBlock as the worked example for the shadow-struct classes, thirty Platform subclasses unblocked by the 0x320 correction in #1378, and the array-member classes -- Wiggler's eight, Goomboss's three, ChainChomp's seven links, PathLift's Model[3], RotatingFirebar's one collision cylinder per flame. Six migrations that belong here by subject are in #1378 instead, because that half does not link without them: ChiefChilly, Unagi, Wiggler D0 and D1, Goomboss and ChainChomp all call the renamed Vector3 destructors. VERIFIED rombuild -j16, full ROM: 106/106 exact, 0 mismatching, 10,813 source-built, 87.88%. eligible.py differs from main only by the rename pair #1378 introduces. tools suite 265 passed. langmode ratchet PASS. No duplicate stems. pr_linkcheck: no new WRONG or NO-REPRO. Enrollment does not move, and that is expected: a migration replaces the source of a function that was already enrolled, so the count stays while the source stops lying. Original work is by the author of #1377; this split preserves the content, not the 37-commit history, which remains on that branch. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015AXm5k53WFPjCYcDHRDX3x * Re-request validation against the retargeted base No content change. This PR's base moved from cpp/platform-enemy-layout to cpp/layout-headergen when the layout half was split in two, and the relay keys on head SHA -- retargeting alone does not re-submit, so the check still showed the 431-file count from the old base. This empty commit changes the head so the validator measures the 131 files this PR actually adds. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015AXm5k53WFPjCYcDHRDX3x --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
✅ PR validation — PassedCommitted merge introduces no reconstruction or attribution regression. Full merge validation
Per-file link-check detailAll 49 changed file(s) compile to the ROM byte-for-byte with correct relocation targets.
The private worker commits a test merge, builds the stock ROM profile, compares every executable module, measures matched and source-built code, checks contributor lineage, and verifies affected relocations. The mod profile is opt-in and is not part of this merge gate. |
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Part 3 of 4, replayed onto main now that #1382 (part 2) has landed. Originally filed as #1379, which merged into part 2's branch instead of after it — that collapsed the stack into one 436-file PR and is why this is being re-filed rather than reopened.
131 files, well under the 200-file cap.
What this is
120 hand-written
.cdestructors and methods become real C++ — classes deriving from their actual base with typed members, in place of a flattened struct and a stand-in. Among them:0x320correction that landed with the layout workModel[3], RotatingFirebar's one collision cylinder per flameSix migrations that belong here by subject —
ChiefChilly,Unagi,WigglerD0 and D1,Goomboss,ChainChomp— shipped in #1382 instead, because that half does not link without them: they call the renamedVector3destructors.Verified
Cherry-picked onto
fd0b7711with no conflicts, then gated from scratch:rombuild.py -j16, full ROMpr_linkcheckvs mainfunction_snapshotvs mainport_refcheckEnrollment does not move, and that is expected: a migration replaces the source of a function that was already enrolled, so the count stays while the source stops lying. The gain is in
langmode_audit's shadow-declaration counts, not insource-built.The
function_snapshotline is checked explicitly because part 2 failed on exactly that: a symbol rename left asize=0x0duplicate at the same address, and sincefunction_snapshotkeys by address with last-line-wins, two matched functions silently went missing while every byte gate stayed green. This part carries no renames, and the check confirms it.Part 4 (
cpp/d0-destructors, 155 files) follows this one.Original work is by the author of #1377; this preserves the content, not the history.
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