World in Flames is a massive (an actual Guinness world record holder) boardgame in which players are the leaders of different major powers during the World War 2. A player in the game does not only move units in the map, but also decides what kind of units are being built for fighting.
- Force pool related decisions
- Convoy deployment
- Combat result predictions
- Neutrality pacts
- US entry
- Vichy creation
- Nuclear bomb research
Each of these areas will be handled with seperate modules and will be implemented individually.
The published files will only show information available from freely downloadable material from A-D-G. If other information is required for use of this application the guidance will be published.
Counter data is to be loaded in form of Excel-file from (French World in Flames hobbyist page)[https://sites.google.com/site/frenchwifpage/world-in-flames-wif/world-in-flames-collectors-edition-wif-ce/wif-ce-counters]
Development testing on finding suitable graphical representation of the data is done with Jupyter lab environment, this requirement will be removed later on from the actual deployment environment.