Remove stale renderer compile toggles (PATCH_STITCHING, USE_FOG_COLLAPSE)#194
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Remove stale renderer compile toggles (PATCH_STITCHING, USE_FOG_COLLAPSE)#194cursor[bot] wants to merge 1 commit intomainfrom
cursor[bot] wants to merge 1 commit intomainfrom
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…LAPSE Both macros were unconditionally defined for shipped builds; guarded code was dead alternate paths. Unfold to the active behavior only. Co-authored-by: Tim Fox <timfox@outlook.com>
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Summary
Removes two preprocessor-only toggles that were always enabled for normal engine builds and only hid alternate (unused) code paths.
Flags removed
PATCH_STITCHINGtr_local.hfiles for OpenGL and Vulkan renderers. The#elsebranches (non-stitching allocation viaHunk_Alloc) were never compiled in shipped configurations.USE_FOG_COLLAPSEtr_local.h. OpenGL never used this symbol; Vulkan fog-collapse logic is the only supported path.Behavioral parity
./scripts/compile_engine.sh vulkan(Release) succeeded../scripts/compile_engine.sh opengl(Release) succeeded.ctestinbuild-vk-Release: 26/26 passed (smoke, renderer checks, unit tests).No CMake options or runtime cvars were removed; this is compile-time dead-branch cleanup only.