Fast 3d/4d divergence-free noise for shaders.
-
Updated
Jul 20, 2023 - HLSL
Fast 3d/4d divergence-free noise for shaders.
Implementation of curl noise for particles simulated on GPU with OpenGL
Curl-Noise Particle Flow using OpenCL
A WebGL particle system with GLSL curl noise animation. An experiment where randomness creates mesmerising fluid-like motion patterns.
particule simulation with OpenGL
Interactive typography experiment with procedural flow fields and particles. Inspired by an original AS3 implementation, reimagined in JavaScript.
A curl-derived fluid velocity field library that reproduces the Curl-Noise paper
Zero-GC seeded Simplex 2D/3D noise + FBM + Curl. Deterministic via seeded permutation table.
Add a description, image, and links to the curl-noise topic page so that developers can more easily learn about it.
To associate your repository with the curl-noise topic, visit your repo's landing page and select "manage topics."