BBCode to ANSI conversion routine for Godot 4.0
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Updated
Apr 30, 2022 - GDScript
BBCode to ANSI conversion routine for Godot 4.0
True 24-bit BGR TrueColor. High-Precision Rendering (80-bit). Multi-threaded performance (OpenMP). True SSAA 8x8 (64 independent samples per pixel) direct RGB-space integration. Harmonic oscillations (G, B) with per-index noise (R), a unique shimmering texture
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