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Hm that pr also replaces the gradle script with a later iteration if I gathered it correctly. Will have to check that a bit since the 1.7.10 port wasn't made by me
the culling is fully framerate-independent, so it has no impact that way. The one allocated string is not optimal, but shouldn't be a concern. |
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The call to
Block.getUnlocalizedName()was generating a new String for every TE every time the CullTask ran, generating significant amounts of garbage at high framerates, changed from a Set to Set for more efficient comparison.