Moved RPC to 3rdParty, added RPC idle state and fixed null reference in Translations#16
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…n Translations - Fixed a Issue where DefaultLanguage was set to null leading to the Application of Not Loading - Fixed a Issue where the SDL2 bin would get copied to Application Root
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Glad to see the new PR. Regarding SDL and other libraries: Regarding NetPlay: I use WindowUI for quick validation when adding features and debugging the core, so the code here might be a bit messy. |
I Will do! |
DefaultLanguagewasnull, which prevented the application from loadingI found and fixed those compilation issues on the most platforms, including the one mentioned earlier. I added logic to each project to copy only the SDL2 binary for the current platform, but it is not fully working yet. Both Linux and Windows binaries are still being copied to the output folder.
I also found issues in Netplay that I have not fixed yet.
I am currently working on party integration for Netplay. This will allow users to join others via Discord game invites. The current build uses my own Application ID in the constant value. You can replace it with your own or keep mine.