[POC] McpServer for Win, Android and iOS#165
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cleanup code: * removed unused properties of IGameController and GamepadControllerBase * removed generic in GameControllerServiceBase; use IGameController
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Now the McpServer is implemented for all platforms :) |
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#164
Here's my implementation for Windows - it's just a starting point for discussion.
The
McpServeris registered as aGameControllertoinjectthe channel values specified via the Model Context Protocol (MCP) as events from a game controller.This is another point of discussion:
Currently, as far as I can see, the
GameControllerServiceBaseis the only way toinject control events.Wouldn't it make sense to implement a
generic wayto inject control events so that other event sources, such as a smartphone'sgyroscopeor anMQTT client, can be implemented?