Recompute animation timing on output refresh change - #563
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sidewalksndskeletons wants to merge 1 commit into
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Recompute animation timing on output refresh change#563sidewalksndskeletons wants to merge 1 commit into
sidewalksndskeletons wants to merge 1 commit into
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refresh_nsec is only known once an output actually presents a frame, which happens after animation_manager_init() has already run. At that point no output has a valid refresh_nsec yet, so the animation timing gets stuck on the 60Hz fallback until the next config reload. Recompute animation timing whenever an output's reported refresh rate changes (first present after startup, or a runtime change e.g. VRR), so it reflects the real refresh rate immediately instead of waiting for a config reload.
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refresh_nsec is only known once an output actually presents a frame, which happens after animation_manager_init() has already run. At that point no output has a valid refresh_nsec yet, so the animation timing gets stuck on the 60Hz fallback until the next config reload.
Recompute animation timing whenever an output's reported refresh rate changes (first present after startup, or a runtime change e.g. VRR), so it reflects the real refresh rate immediately instead of waiting for a config reload.