Brightness table special effects try#517
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修正获取纹理像素,直方图数据传入图像数据方式
在FrameBufferWithTexture类中如何定义mapBuffer()和unmapBuffer()
在FrameBufferWithTexture类中如何定义mapBuffer()和unmapBuffer()
Author
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修正了亮度表像素数据获取与写入,添加FrameBufferWithTexture类mapBuffer(),unmapBuffer()方法。未修复glGetTexImage支持和TextureDrawer类 |
delete glGetTexImage
删除背景设设置setColor
修改Histogram 参数
Owner
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最近有点忙哈... 我看你自己也修复了一些东西, 如果有啥不好解决的, 可以再补充一些信息 |
try fix No matching function for call to 'imageAtomic'
Author
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大师兄好,可以运行起来了不报错了,但点击直方图特效时报错No matching function for call to 'imageAtomic',尝试了几种办法还是无法解决,是不是要把环境支持升级到420 es才能解决这个问题啊?大师兄有空时帮忙指导一下。感谢! |
Owner
最近时间比较紧, 才看到你这个。 你这边问题解决了吗, 还有问题的话可以帮你看看, 你可以描述一下最新的进展 |
Owner
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Hello, 这个 PR 还有补充吗, 如果补充好了的话可以合入进去。 |
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大师兄好,我在这个比较好理解的波形图版本上按照你提供的思路(使用imageAtomicAdd实现)进行了修改,尝试对亮度直方图实现,发现现在的version 310,version 320环境都不支持imageAtomicAdd,希望大师兄抽空指导一下。