Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
18 changes: 9 additions & 9 deletions src/multiplayer/game_multiplayer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -112,9 +112,10 @@ static bool MovePlayerToPos(Game_PlayerOther& player, int x, int y) {
}

void Game_Multiplayer::ResetRepeatingFlash() {
repeating_flash_active = false;
frame_index = 0;
last_flash_frame_index = -1;
last_frame_flash.reset();
last_flash_frame_flash.fill(0);
repeating_flashes.clear();
}

Expand Down Expand Up @@ -593,16 +594,16 @@ void Game_Multiplayer::MainPlayerFlashed(int r, int g, int b, int p, int f) {
std::array<int, 5> flash_array = std::array<int, 5>{ r, g, b, p, f };
if (last_flash_frame_index > -1
&& frame_index - last_flash_frame_index <= 1
&& (last_frame_flash.get() == nullptr || *last_frame_flash == flash_array)) {
if (last_frame_flash.get() == nullptr) {
last_frame_flash = std::make_unique<std::array<int, 5>>(flash_array);
&& last_flash_frame_flash == flash_array) {
if (!repeating_flash_active) {
repeating_flash_active = true;
connection.SendPacketAsync<RepeatingFlashPacket>(r, g, b, p, f);
}
} else {
connection.SendPacketAsync<FlashPacket>(r, g, b, p, f);
last_frame_flash.reset();
}
last_flash_frame_index = frame_index;
last_flash_frame_flash = flash_array;
}

void Game_Multiplayer::MainPlayerChangedTransparency(int transparency) {
Expand Down Expand Up @@ -804,12 +805,11 @@ void Game_Multiplayer::UpdateServerVariables() {

void Game_Multiplayer::Update() {
if (session_active) {
if (last_flash_frame_index > -1
&& last_frame_flash.get() != nullptr
&& frame_index > last_flash_frame_index) {
if (repeating_flash_active && frame_index > last_flash_frame_index) {
connection.SendPacketAsync<RemoveRepeatingFlashPacket>();
repeating_flash_active = false;
last_flash_frame_index = -1;
last_frame_flash.reset();
last_flash_frame_flash.fill(0);
}

++frame_index;
Expand Down
3 changes: 2 additions & 1 deletion src/multiplayer/game_multiplayer.h
Original file line number Diff line number Diff line change
Expand Up @@ -108,8 +108,9 @@ class Game_Multiplayer {
std::vector<std::string> global_sync_picture_prefixes;
std::map<int, bool> sync_picture_cache;
std::vector<int> sync_battle_anim_ids;
bool repeating_flash_active;
int last_flash_frame_index{-1};
std::unique_ptr<std::array<int, 5>> last_frame_flash;
std::array<int, 5> last_flash_frame_flash;
std::map<int, std::array<int, 5>> repeating_flashes;

std::unordered_set<std::string> hrs_set{
Expand Down
Loading