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perf: Optimize array reduction in AudioSegmentProcessor hot path #229
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@@ -5,3 +5,7 @@ Action: Apply this pattern to other fixed-size sliding window buffers in the aud | |
| ## 2025-05-18 - Memory vs Code Reality | ||
| Learning: The project memory stated `AudioSegmentProcessor` uses zero-allocation `updateStats`, but the code actually allocated new objects every frame. | ||
| Action: Always verify performance claims in memory against the actual code before assuming they are implemented. | ||
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| ## 2025-05-18 - Optimized Array Reductions in Hot Paths | ||
| Learning: Array methods like `.reduce()` create closure allocations and function call overhead per iteration, making them unsuitable for high-frequency hot paths like audio buffer processing (e.g., `AudioSegmentProcessor.processAudioData`). | ||
| Action: Replace higher-order array methods with highly optimized `for` loops or running O(1) sums to calculate aggregates in fast-path streaming operations. | ||
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1. Optimization not implemented
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