FileSystemView is a Godot plugin that uses custom filters to handle your resources.
Note: This branch works for Godot 4.x, for 3.x please use this branch
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Install via AssetLib, or download this repo and put the
FileSystemViewfolder inYOUR_PROJECT/addons/. -
Activate it in
Project > Project Settings > Plugins.
It's similar to the original FileSystem dock.
For some "hooking" reason, the original FileSystem dock would be affected when using this plugin.
View settings are stored in config.json. If it doesn't exist, the plugin will load default settings from defaultConfig.json.
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Iconis taken fromEditorIconsof the editor theme. You can preview icons using plugins like Editor Icons Previewer. -
Filters are separated by
;or,, for example:*.gd, *.cs, *.vs, *.gdns. -
Folders with no available files can be hidden in the result.
There are functional tweaks to the context menu:
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Play Sceneto play the selected scene. -
Copy Pathsof selected files.

