Behavior Tree for lua
require("examples.test_ai_node_logic") -- define ai node logic
Debug = true
local f = io.open("examples/ai.json", "r") -- ai data
local strJson = f:read("a")
btInit(strJson)
for i=100,1,-1 do -- behavior tree loop
btTick()
end- how to test
- lua examples\test_ai.lua
