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# AngryBugs
Early-stage iOS game prototype developed with Objective-C and Cocos2d.
## Overview
AngryBugs is an early mobile game project created as part of hands-on work in native iOS development and 2D game mechanics.
The project demonstrates experience with game structure, animation assets, scene management, and user interaction in a native iOS environment.
## Features
- 2D mobile game prototype
- Native iOS implementation
- Sprite-based animations and assets
- Scene and interaction logic
- Early integration with mobile game frameworks
## Tech Stack
- Objective-C
- Cocos2d
- C / C++
- Xcode
- iOS SDK
## Role
Full-cycle development:
- Project architecture
- Gameplay logic implementation
- UI and scene setup
- Asset integration
- Testing and iteration
## Note
This repository represents an early phase of my software engineering career and reflects long-term hands-on experience in mobile development.
## Author
**Vadim Kassin**
Senior Mobile & Backend Developer
Based between Turkey and Kazakhstan, working remotely with international clients.
## Contact
- Email: vgzulus@gmail.com