zulus128/AngryBugs
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# AngryBugs Early-stage iOS game prototype developed with Objective-C and Cocos2d. ## Overview AngryBugs is an early mobile game project created as part of hands-on work in native iOS development and 2D game mechanics. The project demonstrates experience with game structure, animation assets, scene management, and user interaction in a native iOS environment. ## Features - 2D mobile game prototype - Native iOS implementation - Sprite-based animations and assets - Scene and interaction logic - Early integration with mobile game frameworks ## Tech Stack - Objective-C - Cocos2d - C / C++ - Xcode - iOS SDK ## Role Full-cycle development: - Project architecture - Gameplay logic implementation - UI and scene setup - Asset integration - Testing and iteration ## Note This repository represents an early phase of my software engineering career and reflects long-term hands-on experience in mobile development. ## Author **Vadim Kassin** Senior Mobile & Backend Developer Based between Turkey and Kazakhstan, working remotely with international clients. ## Contact - Email: vgzulus@gmail.com