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🃏 Card Game – Unity-Based Card Game Project

A card game developed using Unity and C# as part of a university course project. The game incorporates custom mechanics and interactive gameplay elements.


🧠 Gameplay Architecture

  • Deck & Turn System: Implemented using a Queue structure to manage turn order and card flow between players.
  • Hand System: Each player’s hand is managed using a Linked List, enabling dynamic insertion and removal of cards.
  • Designed with separation of concerns and expandable logic for AI or multiplayer extensions.

🎮 Features

  • 🔄 Turn-based game logic with Queue for deck/turn order
  • 🃏 Dynamic hand management using Linked List
  • 🧠 Basic single-player AI logic
  • 🎨 Custom UI and visual design

🛠 Technologies Used

  • Unity 6
  • C#
  • Git & GitHub
  • Visual Studio

📸 Screenshots

Main Menu Main menu interface of the game.

Gameplay In-game screenshot showcasing the card layout and player interactions.


🚀 Getting Started

  1. Clone the repository:
    git clone https://github.com/zzynpkrdgg/cardGame.git

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