Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions EllesmereUIActionBars/EllesmereUIActionBars.lua
Original file line number Diff line number Diff line change
Expand Up @@ -11253,8 +11253,8 @@ local function UpdateKeybinds()
-- keybind would fire the un-paged slot while the icon (our explicit
-- "action" attr) repages. Route those bars' keybinds through the
-- button (SetOverrideBindingClick) so the keypress reads our paged
-- "action" attr -- exactly what empower/flyout already do, and what
-- ElvUI/Bartender do for every button via LibActionButton.
-- "action" attr -- exactly what empower/flyout already do, and the
-- standard approach for any bar whose slots are addon-managed.
--
-- Class-default form paging (Druid/Rogue) is NOT custom paging: it
-- rides on bonusbar, a native engine concept that ACTIONBUTTONn
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3276,7 +3276,7 @@ local function Skin_Guild()
-- secure roster refresh that a protected guild action (SetNote /
-- SetGuildRankOrder) triggers, tainting that action -> ADDON_ACTION_FORBIDDEN
-- (root-caused by bisection; @Halt57/@woaw guild-note reports). hooksecurefunc
-- post-hooks are taint-safe by design -- the pattern ElvUI uses here.
-- post-hooks are taint-safe by design, which is the standard fix here.
if ml and ml.RefreshListDisplay and not GetFFD(ml).colRefreshHooked then
GetFFD(ml).colRefreshHooked = true
hooksecurefunc(ml, "RefreshListDisplay", WSkin.Debounce(SkinRosterColumns))
Expand Down