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89 changes: 89 additions & 0 deletions examples/gui/imgui_joint_control.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,89 @@
"""Interactive joint control example using ImGui overlay.

Demonstrates:
- Simulation controls (play/pause/step/reset)
- Entity browser with joint sliders
- Visualization toggles
- Camera controls
- Custom user panels via register_panel()
- Scene rebuild (add entities, change scale)
"""

import os
import time

import numpy as np

import genesis as gs
from genesis.ext.pyrender.imgui_overlay import ImGuiOverlayPlugin

gs.init()

# Store scene options for rebuild
scene_kwargs = dict(
viewer_options=gs.options.ViewerOptions(
camera_pos=(2.0, 2.0, 1.5),
camera_lookat=(0.0, 0.0, 0.5),
),
show_viewer=True,
)

scene = gs.Scene(**scene_kwargs)
scene.add_entity(gs.morphs.Plane())
scene.add_entity(gs.morphs.MJCF(file="xml/franka_emika_panda/panda.xml"))
scene.add_entity(gs.morphs.Box(pos=(0, 0, 1.0), size=(0.2, 0.2, 0.2)))
scene.build()


def rebuild_scene(plugin):
"""Rebuild scene from plugin's entity_specs."""
global scene
specs = plugin.entity_specs

# Save camera state
cam_pos = scene.viewer.camera_pos.copy()
cam_lookat = np.array(scene.viewer._pyrender_viewer._trackball._n_target).copy()

scene.destroy()

scene = gs.Scene(**scene_kwargs)
for spec in specs:
scene.add_entity(
spec["morph"],
material=spec["material"],
surface=spec["surface"],
visualize_contact=spec["visualize_contact"],
)
scene.build()

# Re-register plugin on new viewer
scene.viewer._pyrender_viewer.register_plugin(plugin)
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This is not how plugins are being registered


# Restore camera
scene.viewer.set_camera_pose(pos=cam_pos, lookat=cam_lookat)


plugin = ImGuiOverlayPlugin(rebuild_fn=rebuild_scene)
scene.viewer._pyrender_viewer.register_plugin(plugin)
Comment on lines +66 to +67
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This is not how plugins are being registered: scene.viewer.add_plugin



def custom_panel(imgui):
imgui.text("Custom Demo Panel")
imgui.text("This panel was registered via register_panel()")


plugin.register_panel(custom_panel)

is_test = "PYTEST_VERSION" in os.environ
horizon = 5 if is_test else None

frame = 0
while scene.viewer.is_alive():
if plugin.rebuild_requested:
rebuild_scene(plugin)
if plugin.should_step():
scene.step()
frame += 1
if horizon is not None and frame >= horizon:
break
time.sleep(0.01)
66 changes: 66 additions & 0 deletions genesis/_main.py
Original file line number Diff line number Diff line change
Expand Up @@ -337,6 +337,57 @@ def view(filename, collision, rotate, scale=1.0, show_link_frame=False):
gui_process.join()


def play(filename=None, collision=False, scale=1.0):
import time

gs.init()

scene = gs.Scene(
viewer_options=gs.options.ViewerOptions(
camera_pos=(2.0, 2.0, 1.5),
camera_lookat=(0.0, 0.0, 0.5),
),
show_viewer=True,
)

if filename is None:
scene.add_entity(gs.morphs.Plane())
scene.add_entity(gs.morphs.MJCF(file="xml/franka_emika_panda/panda.xml"))
else:
filename_lower = filename.lower()
morphs = gs.options.morphs
surface = gs.surfaces.Default(vis_mode="visual" if not collision else "collision")

if filename_lower.endswith(morphs.USD_FORMATS):
scene.add_stage(
morph=gs.morphs.USD(file=filename, collision=collision, scale=scale),
vis_mode=surface.vis_mode,
)
elif filename_lower.endswith(morphs.URDF_FORMAT):
scene.add_entity(gs.morphs.URDF(file=filename, collision=collision, scale=scale), surface=surface)
elif filename_lower.endswith(morphs.MJCF_FORMAT):
scene.add_entity(gs.morphs.MJCF(file=filename, collision=collision, scale=scale), surface=surface)
elif filename_lower.endswith(morphs.MESH_FORMATS):
scene.add_entity(gs.morphs.Mesh(file=filename, collision=collision, scale=scale), surface=surface)
else:
gs.raise_exception(
f"Unsupported file format for 'gs play'. Expected {morphs.URDF_FORMAT}, "
f"{morphs.MJCF_FORMAT}, {morphs.MESH_FORMATS}, or {morphs.USD_FORMATS}."
)

scene.build()

from genesis.ext.pyrender.imgui_overlay import ImGuiOverlayPlugin

plugin = ImGuiOverlayPlugin()
scene.viewer._pyrender_viewer.register_plugin(plugin)

while scene.viewer.is_alive():
if plugin.should_step():
scene.step()
time.sleep(0.01)


def animate(filename_pattern, fps):
import glob

Expand Down Expand Up @@ -364,6 +415,19 @@ def main():
parser_view.add_argument("-s", "--scale", type=float, default=1.0, help="Scale of the entity")
parser_view.add_argument("-l", "--link_frame", action="store_true", default=False, help="Show link frame")

parser_play = subparsers.add_parser("play", help="Interactive viewer with ImGui joint controls and simulation")
parser_play.add_argument(
"filename",
type=str,
nargs="?",
default=None,
help="Optional asset file (URDF/MJCF/Mesh/USD). Defaults to a demo scene.",
)
parser_play.add_argument(
"-c", "--collision", action="store_true", default=False, help="Visualize collision geometry"
)
parser_play.add_argument("-s", "--scale", type=float, default=1.0, help="Scale of the entity")

parser_animate = subparsers.add_parser("animate", help="Compile a list of image files into a video")
parser_animate.add_argument("filename_pattern", type=str, help="Image files, via glob pattern")
parser_animate.add_argument("--fps", type=int, default=30, help="FPS of the output video")
Expand All @@ -372,6 +436,8 @@ def main():

if args.command == "view":
view(args.filename, args.collision, args.rotate, args.scale, args.link_frame)
elif args.command == "play":
play(args.filename, args.collision, args.scale)
elif args.command == "animate":
animate(args.filename_pattern, args.fps)
elif args.command is None:
Expand Down
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