Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 5 additions & 1 deletion .github/workflows/vvl.yml
Original file line number Diff line number Diff line change
Expand Up @@ -181,6 +181,10 @@ jobs:
strategy:
matrix:
arch: [ amd64, amd64_x86 ]
config: [ debug, release ]
exclude:
- arch: amd64_x86
config: debug
steps:
- uses: actions/checkout@v6
- uses: actions/setup-python@v6
Expand All @@ -203,7 +207,7 @@ jobs:
${{ github.workspace }}/external/Vulkan-Utility-Libraries/build/install
key: windows-dependencies-${{ matrix.arch }}-${{ hashfiles('scripts/known_good.json') }}
- name: Build
run: python3 scripts/tests_vksc.py --build --config debug --cmake='-DUPDATE_DEPS_SKIP_EXISTING_INSTALL=ON'
run: python3 scripts/tests_vksc.py --build --config ${{ matrix.config }} --cmake='-DUPDATE_DEPS_SKIP_EXISTING_INSTALL=ON'
- name: Test Max Profile
run: python scripts/tests_vksc.py --test
env:
Expand Down
42 changes: 24 additions & 18 deletions layers/state_tracker/shader_module.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2072,24 +2072,26 @@ static uint32_t GetStructInterfaceSlots(const Module& module_state, std::shared_
const uint32_t locations = module_state.GetLocationsConsumedByType(member_type);

// If we have a |mat4x3| it is 12 components, but spread over the first 3 components of each Location
uint32_t vector_components = 0;
uint32_t column_components = 0;
if (member_type->Opcode() == spv::OpTypeMatrix) {
const Instruction* column_type = module_state.FindDef(member_type->Word(2));
vector_components = module_state.GetComponentsConsumedByType(column_type);
column_components = module_state.GetComponentsConsumedByType(column_type);
}
const uint32_t padding_components = (4 - column_components % 4) % 4;

// Info needed to test type matching later
const Instruction* numerical_type = module_state.GetBaseTypeInstruction(member_type);
const uint32_t numerical_type_opcode = numerical_type->Opcode();
const uint32_t numerical_type_width = numerical_type->GetBitWidth();

for (uint32_t j = 0; j < locations; j++) {
uint32_t matrix_offset = 0;
for (uint32_t k = 0; k < components; k++) {
if (vector_components != 0 && j != 0 && j % vector_components == 0) {
matrix_offset += (4 - vector_components); // skip to next Location
// Skip padding for matrix columns
uint32_t component_offset = 0;
if (padding_components != 0) {
component_offset = padding_components * (k / column_components);
}
slots.emplace_back(starting_location + locations_added, k + matrix_offset, numerical_type_opcode,
slots.emplace_back(starting_location + locations_added, k + component_offset, numerical_type_opcode,
numerical_type_width);
}
locations_added++;
Expand Down Expand Up @@ -2124,11 +2126,12 @@ std::vector<InterfaceSlot> StageInterfaceVariable::GetInterfaceSlots(StageInterf
const uint32_t components = module_state.GetComponentsConsumedByType(member_type);

// If we have a |mat4x3| it is 12 components, but spread over the first 3 components of each Location
uint32_t vector_components = 0;
uint32_t column_components = 0;
if (member_type->Opcode() == spv::OpTypeMatrix) {
const Instruction* column_type = module_state.FindDef(member_type->Word(2));
vector_components = module_state.GetComponentsConsumedByType(column_type);
column_components = module_state.GetComponentsConsumedByType(column_type);
}
const uint32_t padding_components = (4 - column_components % 4) % 4;

// Info needed to test type matching later
const Instruction* numerical_type = module_state.GetBaseTypeInstruction(member_type);
Expand All @@ -2142,12 +2145,13 @@ std::vector<InterfaceSlot> StageInterfaceVariable::GetInterfaceSlots(StageInterf
}
const uint32_t numerical_type_width = numerical_type->GetBitWidth();

uint32_t matrix_offset = 0;
for (uint32_t j = 0; j < components; j++) {
if (vector_components != 0 && j != 0 && j % vector_components == 0) {
matrix_offset += (4 - vector_components); // skip to next Location
// Skip padding for matrix columns
uint32_t component_offset = 0;
if (padding_components != 0) {
component_offset = padding_components * (j / column_components);
}
slots.emplace_back(base_location, j + matrix_offset, numerical_type_opcode, numerical_type_width);
slots.emplace_back(base_location, j + component_offset, numerical_type_opcode, numerical_type_width);
}
base_location++; // If using, each members starts a new Location
}
Expand All @@ -2172,23 +2176,25 @@ std::vector<InterfaceSlot> StageInterfaceVariable::GetInterfaceSlots(StageInterf
const uint32_t components = module_state.GetComponentsConsumedByType(member_type);

// If we have a |mat4x3| it is 12 components, but spread over the first 3 components of each Location
uint32_t vector_components = 0;
uint32_t column_components = 0;
if (member_type->Opcode() == spv::OpTypeMatrix) {
const Instruction* column_type = module_state.FindDef(member_type->Word(2));
vector_components = module_state.GetComponentsConsumedByType(column_type);
column_components = module_state.GetComponentsConsumedByType(column_type);
}
const uint32_t padding_components = (4 - column_components % 4) % 4;

// Info needed to test type matching later
const Instruction* numerical_type = module_state.GetBaseTypeInstruction(member_type);
const uint32_t numerical_type_opcode = numerical_type->Opcode();
const uint32_t numerical_type_width = numerical_type->GetBitWidth();

uint32_t matrix_offset = 0;
for (uint32_t j = 0; j < components; j++) {
if (vector_components != 0 && j != 0 && j % vector_components == 0) {
matrix_offset += (4 - vector_components); // skip to next Location
// Skip padding for matrix columns
uint32_t component_offset = 0;
if (padding_components != 0) {
component_offset = padding_components * (j / column_components);
}
slots.emplace_back(location, starting_component + j + matrix_offset, numerical_type_opcode,
slots.emplace_back(location, starting_component + j + component_offset, numerical_type_opcode,
numerical_type_width);
}
}
Expand Down