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Reset crosshair on resets to fix spectator non-matching-to-player xhair#1877

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nullsystem wants to merge 1 commit intoNeotokyoRebuild:masterfrom
nullsystem:GH-1735_XHairNoResetFix
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Reset crosshair on resets to fix spectator non-matching-to-player xhair#1877
nullsystem wants to merge 1 commit intoNeotokyoRebuild:masterfrom
nullsystem:GH-1735_XHairNoResetFix

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This is kind of a guesswork if it'll fix the spectator seeing crosshair on player that it's not the player's actual crosshair, but I'm assuming the state haven't been refreshed properly especialy the timer till next crosshair refresh and maybe on map change and where player index changes it gets stuck with other player's crosshair.

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  • Linux GCC Distro Native Arch Linux/GCC 15

Linked Issues

@nullsystem nullsystem requested a review from a team March 21, 2026 11:07
@nullsystem nullsystem force-pushed the GH-1735_XHairNoResetFix branch from 7dc0599 to 2adce19 Compare March 21, 2026 11:12
This is kind of a guesswork if it'll fix the spectator seeing crosshair
on player that it's not the player's actual crosshair, but I'm assuming
the state haven't been refreshed properly especialy the timer till next
crosshair refresh and maybe on map change and where player index
changes it gets stuck with other player's crosshair.

* fixes NeotokyoRebuild#1735
@nullsystem nullsystem force-pushed the GH-1735_XHairNoResetFix branch from 2adce19 to 368e6ec Compare March 21, 2026 11:48
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Spectating people's crosshairs can show different crosshairs for different people

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