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Polyfrost
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PolyBlur
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build: migrate to the stonecutter property system
build
#23:
Commit
9dcf1fe
pushed by
awruff
4m 50s
main
main
4m 50s
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build: migrate to the stonecutter property system
build
#22:
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51bc586
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awruff
1m 29s
main
main
1m 29s
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2.0.3
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#21:
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5015f4d
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Wyvest
3m 26s
main
main
3m 26s
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Fix desync in color attachments from render targets (POLYPLUS3-5S)
build
#20:
Pull request
#25
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2m 51s
lowercasebtw:main
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Fix desync in color attachments from render targets (POLYPLUS3-5S)
build
#19:
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2m 48s
lowercasebtw:main
lowercasebtw:main
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Fix desync in color attachments from render targets (POLYPLUS3-5S)
Mod-Project Integration
#14:
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#25
opened by
lowercasebtw
8s
lowercasebtw:main
lowercasebtw:main
8s
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Fix desync in color attachments from render targets (POLYPLUS3-5S)
build
#18:
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lowercasebtw
2m 45s
lowercasebtw:main
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Merge pull request #24 from lowercasebtw/main
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#17:
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a7a1438
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Fix blurry hand w/ iris shaders (#14)
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lowercasebtw:main
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Fix blurry hand w/ iris shaders (#14)
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#16:
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2m 49s
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2m 49s
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Auto disable when low fps is detected
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#12:
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Reforced16x
9s
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2.0.2
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#15:
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44fb348
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fix issues on nvidia
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#14:
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cc2cfac
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2m 59s
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2.0.1
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fix
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test: make mixin audit match production selector strictness
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#11:
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237e4c6
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lunaynx
3m 43s
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test: enable full stack trace
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#10:
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9m 25s
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test: add mixin audit unit test
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#9:
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d8c543f
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8m 59s
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8m 59s
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chore: bump version to 2.0.0
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#8:
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a2264d9
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3m 41s
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3m 41s
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optimize performance
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#7:
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dbac904
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3m 26s
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main
3m 26s
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quickly toggling perspective causes weird blur with unity and hybrid
Mod-Project Integration
#11:
Issue
#22
opened by
MicrocontrollersDev
7s
7s
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Unity blur with both velocity buffer and translation parallax dies
Mod-Project Integration
#10:
Issue
#21
opened by
MicrocontrollersDev
10s
10s
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add config value descriptions
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#9:
Issue
#20
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MicrocontrollersDev
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7s
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Hybrid blur
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#6:
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824d228
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5m 43s
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5m 43s
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fix: smooth reprojected motion blur to stop hand/head jitter
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#5:
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aefa8e1
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lunaynx
3m 15s
main
main
3m 15s
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